Blog 1.

“ Thoughts on Simplicity ”



[1.]  A complex system of many functions can be simplified

by carefully grouping related functions.


[2.]  The positive emotional response derived from a simplicity

experience has less to do with utility, and more to do with saving time.


[3.]  When the richness of an experience is increased in a manner

that facilitates the perception of the overall intent, by all means

don't skimp—add more!


[4.]  The more you know about something beforehand, the simpler

it will ultimately be perceived.


[5.]  A material's failure to comply to a specific application provides

indication that its more natural usage lies elsewhere.


[6.]  In order to "feel," you gotta have noise. Too much noise,

and all you've got is noise.


[7.]  The more care, attention, and effort applied to that which  is less,

the more it shall be perceived as more than it really is.


[8.]  Recognize not only the absolute laws of the physical universe

as important constraints, but also the artificial laws as of equal

importance when striving for simplicity.


[9.]  Simplification most commonly occurs through conscious

reduction; the more uncommon form involves subconscious

compression.


[10.] Less breeds less; more breeds more. Equilibrium is found

at many points between less and more, but never nearest the extrema.






[1.]



A complex unit may be confusing but if you classify the

related items into subgroups, it may be easier to deal

with each of them. For instance, in your computer you

classify a main folder's content into subfolders in order

to deal with them more efficiently. Because by gathering

similar items into a group, you simplify the display of

the files which would enable them to be easily overlooked

and analyzed. When you choose viewing the content of a

main folder in groups, the difference in your perception

of quantity is huge.


When you are trying to understand or solve complex things,

dealing with them as a whole would make your work harder.

However firstly examining them one by one and then putting

the ones which resemble each other together would carry out

our work from being complex to being simple. Things which

are completely different from each other would create a

chaos and be non-sense but when they are classified and

offered as groups something more comprehensible, easily

perceived would arise.


Life it self, is a complex system and you can only make

it simple by changing the way you look the events that are

happening and by changing the point of view. Every complex

system has a simple solution which is lying under them and

the only thing you need to do is, can see the way that is

going through the answer. All you need to do is, not to

make it hard, just thinking in a different way... That is what

we need to do as a designer; make complex system simplified...


Comlexity is divided to the things that it is based on.

Sometimes complexity may end up with a really good result.

It depends on the things that you know how to use and how

to comlplete. With allof its sublements, graphic design is

a complex and dense system. If you use all of your

opportunities in a simple and an efficient way, you  will

succeed. Thus, whatever complex work you do, it will look

plain and compact. To put the pieces in a most simple and

logical way the whole work will have a voice. At last, no

matter how comlex your work is , you can conclude your

work perfectly by keeping it simple.


Simple and complex are relatively perceived things and

really depends on people's moods and experiences; so don't

know what they mean universally except my instinctive

impulses which is telling me "When you direct your

attention to something, if you are far from it you will

perceive that as simple and if you are close to it you

will perceive that complex. It is same for eyes or nose or

your brain." For example if some one has great knowledge

about a subject he will think that it is simple when he

starts to work with it in real, because he will be far

from the issue because of being closer to its image in his

mind. On the other hand i believe that mathematically every

thing is possible in universe, so refusing that expression

is not in my nature. I think that method  can simplify

complexes because it is creating the illusion of a sigh

from a far distant. However if you use it too much or

in wrong way it will destroy the thing not simplify it;

inspite of the result's simplicity.


Organizing things is also simplifying them. When you

organize something by grouping, you make the subject tidy

and simple so the mind uses less time searching through

the subjects for the necessary object. For example, there

is an instinct of grouping in the kitchen, like; glass are

always somewhere together and close to them mugs or cups,

and another place there is dishes, and the knives are

somewhere together as well as the spice are always

together in some other place in the kitchen, etc.


For example, in a complex system of many functions there

may be the system elements that have the same job; but

in a different combination looks different. Therefore

simplifying the complex combinations by using the right

elements exactly where they should be, in simple but

useful combinations would be more appropriate.


This sencentes is too complex for me to explain as you

said in the sentence you should simplify for me to answer

it :)  "... can be simplified by carefully grouping

related functions" as u wrote :)


The grouping system sometimes is better than the complex

system, because observation becomes easier.


Related functions can be found in any area of the

industry, entertainment, business, etc... For instance,

media - it is composed of numerous different functions -

from the chief corporation owner who signs contracts and

airs the shows, plays, commercials and so on, to the

lighting boy - without whom the actual airing process

would not take place. All the functions in between - the

designer, the art director, the sound coordinator, are a

'complex system of many functions', which are related to

each other. Therefore, they can be called 'related

functions' of one sphere, and can hence be grouped under

one assemblage - the media.





[2.]



When you think about a mathematical equation, the more you

simplify it, the less time you spend to reach a solution.

Whenever you come across any kind of problem, instead of

spending much time on trying to solve a complex problem,

if you try to simplify it first, the time you're going to

work on solving the problem will get shorter which enables

you to save time, so that you can use the saved time

elsewhere in your life. That will save you from wasting time.


Reaching the conclusion in any area of life has short and

easy ways as well as long and difficult ways. When there

is the opportunity of using a short cut when we are going

somewhere why would we choose the long way? Simplified

solution is always attractive and it always looks more

worthy to be used.


A good feeling from a simple event is not about what

happened but about not using that too much.


The best way to save time is to choose the easy way

instead of the complicated solutions. No matter how

complicated or hard the situation is, all you have to do

is to simplyfy it by using plane options. Simplycity is

the most ingenious way to achive a positive emotional

experience. For example the work we are given is so

complicated by thinking simple we can save our time. So we

can solve the complicated sentences by making them simple.

You will always have a chance to choose the easy way

because you are the one to control the situation.


Practically perceiving simple things brings positive

emotional responses, actually in today's world only simple

expressions or creations creates response, because no one

wants to waste his precious time to understand a

complexity. Besides most of them don't have that much time

or oppotunity. For example a minimalistic design will work

better in an advertisement, because most of the people

only have chance to observe it in very little time, maybe

just for a moment while going to work, with their cars;

and they have even less time to judge it.


Most of the people are lazy, including me, but they (we)

can also be busy. So using (or having) simple things let

us have more time to use for other things. For example:

One button technology(!) in NOKIA cell phones was a big

change for me (remember them?). The cell phones now have

kind of joysticks as for guiding in the menu. It's simple

and easy to use.


A positive response derived from a 'simplicity experience'

and a positive emotional response achieved through an

experience that is on the contrary complex, is both ways

a positive response. Considering that the response (be it

accomplished through intricacy or through simplicity) is

equally positive - it is therefore useful (logic- positive

response = utility). Furthermore, if the response is useful

either way, then we contemplate which method brought the

same result faster; consequently, coming to the conclusion

that the 'simplicity experience' is not only useful because

of the nature of the response, but also faster - because it

is the 'simple' experience, and took less time to undergo.

Hence - 'saving time'.


Looking for simple solution for the problems, first of

all, will save your time. Basically if there is a simple

solution to a problem why do have to look for complicated

ones. It is a loss of time and energy. If your not in a

math exam and your teacher did not ask you to write the

complex way with explanations, so you are not getting and

extra grade for the time you lose on the problem, than it

has nothing to do with utility, simplify it as you can it

is also good for communication.





[3.]



Simplicity doesn't always mean reducing the quantity in

order to achieve what is "less". If adding more increase

the quality of an experince, then we should go for it. If

richness of many elements increases the quality, we should

not  hesitate to add them into that experince just to keep

it simple. A plain piece of cake may be delicious itself

but some extra cream and powdered sugar may add a richer

taste. So why not add them on top of the cake?


Simple is the best but it never means that a simple which

is empty inside is valuable. When you are simplifying

something complex, you should never overlook important

details that would transform your work into a colorful and

rich one. Then it would be simplified yes, but we do not

need an empty simple without any content. It is important

to simplify something by also letting it stay rich. In

other words 'say less, mean more'.


The life is full of experiences. Experiences are the

shapers of our lifes. As a metaphor we are like sculptures

or paintings waiting for the right material and the artist.

The rich material that the artist is using, the most

effective the piece will be. My point is just don't limit

your life live what life brings to you. People shouldn't

be afraid of adding, because by skipping them you will

miss many points. You will get complicated and you cannot

recognize whats good or bad in life.


I agree that first part of the expression about richness

of an experience but I don't think that adding more

elements to a composition will work in real life. That is

so because no one have the responsibility to evaluate your

work specially, they are choosing elements of their lives

according to their own moods, interest and purposes and

they don't waste much time on other things. Accordingly

a designer who creates complex and rich productions will

also create more permenant and precise images in people's

mind, if he can pass through their barriers. However in my

opinion he can only go through the barriers of very limited

people who has the same understanding of life with him.


So if you have experience with an object it will make it

easy for you to perceive it. You may have some experiences

with that object but why don't you have another one. So

this will make your work lot easier. Maybe, in some

situations, experience may need some effort but do it.

Later on your perception will be lot easier.


Sometimes more of something increases the quality of the

experience of that thing. For example, you write an essay,

which tells us about what the design is. If you only talk

about what the design is, it is ok, but actually it needs

some examples. With those examples you improve the meaning

of the essay.


The richness of this particular experience of writing

about 'simplicity' is absolutely priceless; my perception

of this assignment - helpful, yet absolutely confusing. My

overall intent from writing all this would be - to achieve

a high grade (and maybe even understand a thing or two);

yours - to bond the notion of design with my brain, to

educate me, to feel complete, competent and satisfied. I

am trying to facilitate both our tasks as much as possible

by wasting space on this; at the same time I 'add more'

and fill up the word limit = not skimping, adding more!





[4.]



People tend to be afraid of the unknown. If you have no

idea about the work you are supposed to do, you feel

uncomfortable and stressed to start working on it because

it's going to be something ambigious and you start to

perceive it more complex than it is. But if you're already

familiar with the task, if you have already some experince

with it beforehand, you'll feel you have a control over

it which makes you ultimately perceive it simpler.


Knowledge has an extremely important role in perceiving.

If you do not know anything about what you are dealing

with, you will be prejudiced and think that it is a mess

and it is very hard to understand. Also, if you do not

have knowledge about a subject, you would not be aware

of the simple way to get to the end. So if you have

a previous idea, you will perceive and solve everything

much more easily.


It is very important to have a knowlegde about basic

things. Not even basic things you should also have a

knowlegde about life and what's happening around it.

These knowledges make your life easier because if you know

something about an event, you can easily realise what's

gonna happen and it makes you feel safe cause you know

what you need to do when you face with an event that you

know beforehand.


Every work you do has a concept everything in the world

has an aim, according to that the more you know about the

subject you are working on, the most perfect result you

will get. Because if you get familiar with the concept

beforehand that makes sense. Otherwise the result will be

a failure. You have to got the motion. You have to touch

it from inside. Not knowing anything about the subject you

will got lost and the final work will be mess. By getting

the idea of the concept you can surely do it simple and

correct.


As i mentioned my opinion about this in the first

paragraph simplicity of the percieved thing depends on the

distance of the perciever to the thing, both in physical

and conceptual meanings. Additionally if some one has a

great knowledge about some thing  he will stay in far

distance to that thing while percieving again.That is so

because his recognitional response to it will much more

and curiosity for it will be very less because of his

knowledge. Actually these people perefer to stay closer

to the image of that thing in their minds rather then its

real.That is why if  some one has knowledge about a thing,

will percieve that thing more simple. On the other hand

people may also stay far way to an issue if they don't

have any knowledge about it.


Knowledge is important in perceiving things, even the

basic ones. Gathering information about something gives

you access to its usage. Confusion could be solved with

knowledge also. A simple user's manual helps you

understand how to use a new television, or a help file

is useful in order to use a complex software. (Also the

teachers, instructors tells me that coming the class

prepared makes the trick. I should try that.)


For example your client asked you to do a project or

advertising about some product that is brand new to usage

of humans or you've never heard of it before. Therefore it

will take a lot of time for you to put it use in your head.

You have to perceive what does this product stands for

in order fell something about it. However if you have an

object that you've have experience before, for example

water, it will be perceived much quickly.


I complitely agree to this statement the more I know, the

less i spend time. This rule role in our daily life too.

Therefore, I am studying  graphic design in Bilkent

University; to get new ideas and to learn more. However,

in some situations having experience is more important

than knowing something. Eg: An experienced cooker (but

he/she doesn't have the profesional education) feeds

faster than an educated cooker (he/she graduated from a

turism/cooking school).


If you are going to start a project, it is better to know

about the past of the theme, because it helps to make

an efficient project. When you know the theme, it become

easier to simplified the theme and also it helps to make

it less but more. By meaning less and more, sometimes less

writing or something else is more attractive than writing

more.


Knowing 'about' something and knowing 'something' can be

misinterpreted and classified under the same label.

Understanding a subject and knowing about it superficially

are two contradictory concerns. When meeting a person,

background knowledge could be helpful, yet at the same

time it could be treacherous.





[5.]



If you were a tailor you are aware of the fact that not

all materials are suitable for sewing all kind of clothes.

A wedding dress, a suit, a night gown, a sport suit they

all need different materials in order to function

properly. If silk is used for a sport suit and a cotton

fabric for a wedding dress, it would be clear that those

materials fail to comply with those dresses because their

natural usage lie somewhere else. However their failure

doesn't mean they are bad materials. Their failure is just

a message for us that they simply don't fit within their

context. They are not suitable materials for that specific

task, their usage just lies somewhere else.


Using a material out of its purpose would never give good

results. For instance if you cover a coach with a curtain

fabric it would easily be worn out because it is too thin.

It's like a key and a lock or a puzzle piece. It has to fit

where it is placed. A material is only valuable when it is

used for its purpose. I mean you should use gold material

to make a necklace not to make spoon. Because it would

lose its identity and value. So using material where its

suitable is important.


Every material has its own basic usage whats coming from

nature. Everything starts in nature by embellishing the

usage of the material in a bad way you are making it

useless. That means you are just wasting it, instead of

using its basic functions. By using the basic functions

of a material you can always get a competent product. By

accomodating the material naturally to the product, you

also do it  simple and serviceable. Then the result makes

a sense. Just do it simple and be natural.


If a material or an element does not work well in a

composition this means you have to search its appropriate

usage in other and most probably in simpler and more

naturel compositions. It is very hard to find examples

about it to me, but simply a can say that, maybe organic

materials such as wood may not work well in expressing

feelings about technology. Metals, plastics and polimers

would be more suitable probably. On the other hand in my

opinion wood will be more appropriate material to express

life. Actually i totally believe the importance and

effectiveness of the materials in creations and mostly

in the ones which has the purpose to give messages to

the people.


So if you're material failed to gain success in a specific

application, it means that you're pushing too hard or using

wrong material to solve the problems look for simple or

natural answers. For example if you have a lemon and you

want to slice it to pieces and if every time you use your

"light saber" it fries then may be you should you knife

to slice it.


This sentence blames the user because, the producers have

to think of the failures of the materials before the

design/production: it is illogical to say that user is

doing wrong, producers have to thing all applications

about the product. It has to world-wise. World-wise have

to rule hole the world it should not be lies "elsewhere".


If something isn't working out, it isn't the persons'

fault. And it's not the materials' fault either. The only

problem is that both of them don't have any bonds between

them.


Clearly, if a material has been initially produced for a

particular purpose, it is an indication that this material

must be applied specifically, and used as instructed.





[6.]



Music is a kind of noise which we love to hear, which

evokes our feelings, arouse them but if it is too loud,

or if it's a kind of music that you dont enjoy, which you

think is bad, it just doesnt evoke anything within you,

doesn't make you feel anything.


In every area of art, there is feeling and emotions. For

creating that emotion artists use some elements specific

to that art. For example, Van Gogh used colors to express

his emotions while Mozart utilized notes to create his

compositions. However, if they made a mess of those

elements by using excess amount of them, they would only

be creating noise which prevents them from expressing

their feelings accurately. Using too many elements leads

to complexity and this destroys the feeling that artist

tries to give.


As an example I can say that music helps people feel.

Music talks and plays a game with your brain. Sometimes

makes you feel sad, sometimes confused and sometimes makes

you feel happy. It may also let you in a different

feelings. You may feel lots of feelings with the sound you

hear and it may change to other person.


The most important thing in life, is to live your life

with the help of your instincts. The feelings that lies

beneath you, should be reflected in the way you feel which

eventualy is your "noise". Noise is the metaphor that is

reflecting your senses. Same thing with the work you do.

It has to reflect the noise with a language that people

can understand simply. So you always have to follow your

instincts in order to have a voice. The feelings lying

inside you has to figure the speech, that means to form

your instincts and reflect them outside.


In the aspects of graphic design it means, in a

composition  there must be no more or less elements than

it needs to be, because if it is less the work will have

problemlems in giving its message completely. On the other

hand if it is too much elements they will naturelly damage

the understanding of the message. For example if we want

to create the image of a tree in my but just use petal or

a leaf the message may be lost and at the same time if we

use many trees that time we may create the image of forest

rather than a tree.


Graphic Design is for communication. It is a tool to

create a communiation between the thing, object, whatever,

and the consumer, user, etc. This is done by messages, but

telling the messages right away is not good for marketing

purposes (that makes the commercials dull). So as

designers, we need something a less obvious cover for

the message but if we cover the message too much then it

wouldn't be readable anymore. This problem could be seen

in media; TV and papers both; like they use celebrities in

commercials but most of the time the fame of the celebrity

renders the subject invisible. (...and yes "feel" means

two things in Turkish too. One is to feel through skin,

and the other is through, umm...ahh... soul? heart? Like

sensing.)


For instance in if you play something in order to feel you

got to have some emphasis if you don't your song will be

boring. However, in your play if you emphasize everything

than all you've got again will be noise and therefore it

will be boring.


In order to create something you have to have some

information about it, but if you've just the information

it is only the information. I mean to have a specific

thing there should be the existance of attributes,

however, if these qualities have been passed over

quantitatively these values will be disappeared.


Sometimes more is not good, because having less of

something is certainly better than having more. For example,

if there's too much noise, then you are going to lose the

main thing. Such as if your friend tries to tell you

something in a loudly place; you will not get what your

friend is talking about.


Understanding a new concept or 'feeling' it is only possible

when this concept is voiced clearly. If the concept is not

voiced clearly - the meaning is lost, thus, the concept is

not grasped.





[7.]



Sometimes in order to achieve simplicity, for example a

simpler look, a simple design, it takes harder work, more

effort, mpore attempt. But once you achieve it it will be

perceived as very rich, as 'more' because it took so much

effort, attention and care to reach it.


Sometimes something which seems invaluable at first sight,

may become priceless by the help of a little care and

effort. For instance, a cheap fabric can gain value in the

hands of a talented stylist. S\he can use the fabric for a

flawless design and the people who see it judge the value

of the fabric based on the design. So, simple + effort can

sometimes mean a good job.


If you focus on the minor things too much, they become

more important than they are.


Everything starts with something. It doesnt matter if you

start with a tiny point or a huge and empty point. The

only fact is that if you got the motion about thing you

do, if you really put effort on in even its not satisfying

for you at the begining, because of your effort the result

will end up perfect. By forcing your self to get the

result immadiately you are just fooling your self. But if

you really put your motions and effort in to the work,

you will totally get satisfied with it.


I think a precies and perfectly done work contains signals

which can touch to the instincts of people and may force to

believe the correctness of its message. Because when people

sees the "care" they will trust more to the creator.

However some times more gestural, more fastly and

apperantly random creation, be more expressive and gives

its message more easly. Actually these all depends on the

message that wanted to be given.


Simple things doesn't have to be basic or empty or dull.

Tell what you gotta tell, in a simple way, with a style

and it's ok. By thinking and working on something in order

to simplify it, you also make it refined and more legible,

thus more interesting.


In order to perceive and understand something, if you

spend so much time on this "less", even you don't have

experience, you will get something eventually. For example

a traditional statue in your home it may remind you of your

friend because it is your birthday present. However if you

are curious and want to know where t came from you can

search and you may find out that it is a native-African

product and somehow your holding it in your hands right

know. From now on your perception on the object has

changed with more attention.


I don't agree this sentence in some situations, when I sit

to design something in Photoshop always the first thing

that I create is better than the others that I put more

effort & attention to design it. As my previous Basic

Design introductor Alex says "The first photograph that

I took is always better than the second and third". As I

said before, in some situations less effort & attention

may be the result of the better products.


If a project seems insignificant and simple at the

beginning - it could only mean that with the proper 'care,

attention, and effort', it could become a grand success and

can triple in value. The more 'care, attention, and effort'

is involved in the process of any development, the more

significant it becomes - truly great masterpieces (from

art to relationships) have required massive attention,

endless effort, and constant care. These components make

the value priceless, and the more the input of those

components, the higher the price and greater the value.


Sometimes less is more taking attention than the more one.

Such as if you write something much but boring, the reader

might not read the whole text. So, you should write the

text less and also readable. It might help the reader to

understand it.





[8.]



Besides the laws of the physical universe, we can not

underestimate or ignore the facts of what is artifical;

society. Society is somewhat different than nature, it is

something made with intention by people. A design of any

kind for example an architectural structure can be

considered more successful, if it fits within its

surroundings, within the city it's gonna be in, the human

context; social context it's gonna be a part of, otherwise

it will be detached from its environment, it won't

communicate with its surrounding social context, it will

fail to enter a dialogue with its environmental social

aspects.


If you want to have a good, different consequence you

should force the limits of  reality and even certainty.

You should have an extraordinary point of view. Sometimes

an abstract element is as significant as a concrete

element. In art when creating a simple work, you should go

beyond the physical walls and look for the answer up in

the sky which is unknown and abstract.


Things will be straigh forward, if you recognise what is

possible and follow the rules of society.


Trying to achive the aim of the physical universe you

should take the absolute laws from it. For the artifical

universe you should also constrain importance and equalize

them when striving for simplicity. That means you should

take parts from both of them but to simplify it in a equal

way. By making them equally simple, you are also balancing

them in a specific way. Things get really plain if you

just follow the rules of the artifical universe. In a way

they are different but if you know how to intagrate them

to each other you will understand the system easily.


I think we are dealing with infinity and living inside

of it. So we have infinite possiblities of actions and

opportunities. However at the same time we are limited

in infinite ways both physically and mentally or both

universally and individually; but it does not cause much

problem because infinite minus infinite will still give

you the infinite.That means we are totally free and we can

still prefer simplicity even if the situations forces us

to be complex. For example if we are designing a poster to

advertise some thing which needs to be given in details we

can not simply ignore some of the details, because we are

dependent on who we are advertising to live. However we

can still simplify it in a smart way. I don't want to go

further in that example, just like a science-fiction

writer who does not have to invent beaming up people,

in order to write it.


Maybe the answer that you are looking for simplicity is

not within the border of the nature and maybe nature is

not making it any easier for you at all. May be artificial

laws formed by human experience can lead you to simplicity

more easily in the name of gained experience. Do not wait

for the rain if you're thirsty open your tap and drink it.


If you gonna stick the unconditional salt, you cant rule

the large areas. For our area I mean designing, we should

not recognize only the absolute laws 'cause those laws

maybe restrict our way of seeing and doing. Simplicity is

the main aim for every human being to understand it, our

works should be world-wise as i said in the previous

sentences.


When creating something (be it artistic or routine),

simplicity is a necessary element of production, for it

brings with it sense, unity, and conclusion. There are

'absolute laws' that have been established throughout the

time period of human existence; these laws are constraints

and sometimes even obstacles (yet, they must be kept in

mind when anything is being created, as not to disturb the

balance of nature). In order to achieve a more meaningful

and unique result, one must strive to 'look outside the

box' and appreciate not only the norm - the given laws,

but also be able to balance that with the 'artificial'

laws, hence, embellishing the result.





[9.]



Sometimes the more you gain experience of doing something,

the more you repeat it in time, you convert it in a

simplier state each time. Once you become highly

experienced about that issue, once you accumulate

knowledge you become more refined and you start being able

to evaluate it simpler in your mind subconciously.


When we're simplifying something we eliminate the details

which are less important, and sometimes our brain

automatically does it for us grounding it upon our

experiences. We subconsciously know what will work and

what won't, as our brain makes a habit of categorizing

and grouping elements due to past studies.


Simplicity is mostly related to the concious reduction.

Simplicity has also a different ways related with the

unconcious. The thoughts stucked in your unconcious has

not spreaded. So they are not the forms to reflect

simplicity. But the complicated forms may cause

complexity. Unconcious is the illusion of the stucked

forms lying inside. It's really hard to relate them to the

reality so it is also hard to make them simple. But also

a complex system can be simplified by grouping the

functions. Be conciously simple by relating them to simple

forms.


I am not the expert of psycology so i can not make

generalised predictions about this expression; but i

believe that sub-conscious can also make simplifications

usually. Besides that it doesn't matter which part of our

consciouses make simplifications and reductions,more

often; but it is much more important that the which part

is the target of the simpfied things. I think, the answer

is the sub-conscious and simple creations have great power

to enter there and stay there. At the same time, according

to Freud the sub-conscious controls the life, so we can

understand that why all commertial logos designed by the

people who are extremely interested in simplicity.


Filtering is a kind of simplification, as well as

subconsious oppressing your thoughts. You would

unserstand, by instinct, that some of the messages, in a

certain way, would not be readable to some people, so you

reduct it.


Mostly we do simplify consciously, probably, because of we

are disturb by the noise or unnecessary emphasis. However

if it is done subconsciously may be it is because we tend

to simplify subconsciously because we use to do it. Again

may be subconsciously we know we can communicate easily

if we simplify.


In order to simplify, one must break up (or 'reduce')

the chain of complications that hinders the process of

simplification. Human beings are fully aware of this,

and therefore 'consciously reduce' the details and

impediments, that way decreasing the amount of complexity

to a minimum, and achieving simplification. Subconscious

compression on the other hand is not reduction - it is not

getting rid of complexities, but 'compressing' them

together to create a fastidious and detailed final result;

a result that was derived not from reduction but from

compression. This 'compression' is subconscious, more

unique and hence more valuable than the commonly known

'reduction'.





[10.]



If you think of a less and more two opposite sides of a

straight line, one each end, equilibrium point, at which

balance & harmony is achieved should not necessarily fall

in the middle of these two poles. It can be found at many

points that exist through that straight line. But the top

point of less which is the ''simplest'' and and the top

point of more which is "complex" can never be the

equilibrium point because they are extremes, they dont

provide any balance. Choosing only black&white colors for

a design may be "too less", those two colors may not be

enough to express, to say the things that you wanna say

but you may think using bright colors would totally

destroy the effect you want to achieve, so between between

these two extremes, you have plenty of options, you might

want to have light colors or a little more brighter colors

rather than very light ones.You can achieve the equilibrium

point at which you obtain balance between these two

extremes, but choosing one of them, only black and white

or the brightest colors would not be the the answer to the

problem, would not create the balance you're looking for.


Loading too much to a work does not mean that it is

perfect. Also leaving it before it is mature in order

to make it simple and not too complex does not make it

excellent. If we want to achieve equilibrium we should try

to avoid touching extreme points. Simplicity lies in the

thin line between less and more and it is difficult to be

on that line.


The work you are producing may breed less or more. They

have a really delicate line between them. In order to make

your work equally balanced, you should control its own

limits and you shouldnt add any unnecessary things in it.

Then you can control the avarage. The line lying between

less and more is really breakable and oversensitive. It

can even fall to the ground or fly through to the extreme

point. By controlling the limits carefully and balanced

the work will be in a equilibrium.


That "less breeds less and more breeds more, except the

extremes" is not a universal fact. Sometimes less can

breed more and the more can not and this cases may not be

extremes always. Actually less in other words simple in

expression can create more effect in mind. Because of its

simplicity it can pass though human minds' self-protection

mechanism. Besides that in limited time people can even not

perceive and understand fully, a more; but at same

limitation they can even percieve understand and evaluate,

a less; and maybe much more.


Less is not always meaning simple and more is not always

complex. Simplicity lies in the middle of them (but close

to the less side for most of the time, imho). Using too

mouch objects in the project could make it less legible,

and using less objects would not give the message

properly. The posters we see in the streets; they would

have a lot of information on them but that makes hard to

understand the real thing, and sometimes they give too

little information so it is also hard to understand them.


Equilibrium can be only gained by the harmony of elements

used. For example, on the project you're using a color lot

(let's say extremely lot) and another less there the

balance will be lost. Again on another example, you are

using an element in small amount, then you don't have the

emphasis, however if you use it to much again all you have

got will be noise. There for equilibrium is somewhere

between but never close to the extremes.


I know from the Science lessons from High school that the

world has a natural cycle and a balance, in every way.

Eg: Animal A eats Animal B to survive, same here with Animal

B, with Animal C. If Animal A eats lots of Animal B, the

number of the Animal B will decrease after a time period

cause the number of the Animal B decreased the number of

the Animal C, will increase this un-balanced situation

will be balance when the Animal A is overnumbered and

can't find Animal B's to survive, so the number of the

Animal B will increase...


When planning to reach a positive outcome, one must always

keep in mind the two extreme sides of the argument that are

possible. The 'less' side consists of absence of detail,

straightforward conservative and minimalist elements, and

pure simplicity; the 'more' side, is completely opposite

in detail, value, and intent. If only one side is taken

into account when producing things or making decisions,

then the decision would be biased, subjective and extreme.

Thus, both sides should be weighed, examined and juxtaposed

in order to reach an ideally objective consensus. Balance =

perfect solution.


Everything has to be normal. Sometimes less is not better

as more one and more is not good as less one. If you are

making pasta, you should not leave it in boiling water too

much, because it makes the pasta like dough. Less boiling

is not also good for pasta.





Characters : 39500


Authors :


Aslı Deniz Mete

Burcu Baykan

Çagri Biber

Ela Agalar

Emre Bakır

Levent Ince

Maria Goncharova

Neslihan Tepehan

Özgür Demir

Simge Yüceel






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