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in the beginning
there was the computer game titled Space Invaders.
It all began with the question of whether it was actually possible to
talk about actually invading the space of another body (be it a building,
a person
etc.) in other than extra-terrestrial/celestial terms. The
works of a number of artists conducted so far under the heading telematic
art have offered to us the means, whereas the main building of the
Faculty of Art, Design and Architecture at Bilkent University provided
the site for experimentation. What followed was a project initially intended
to be put into operation in three different phases & forms, each with
its own potential and limitations.
The very first attempts to experiment with the idea, motivated by a series
of questions of the how will it work? kind, took place between
13-15th of May 2003 as an installation-work in progress. We would like
to extend our grateful thanks to Andreas Treske, Mualla Orkut, Idil
Production, BITS Studio and Faculty of Art, Design and Architecture
at Bilkent University for their invaluable assistance in the realization
of this first phase of the project.
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